Video Game Designer
Personal Connection
- Do you love video games?
- Have you ever wanted to design your own video game?
- Are you interested in coding and computer programming?
- Do you like worldbuilding?
- Do you like to write and tell stories?
Other Connections
STEM Connection
Increased graphics capabilities are blurring the line between animation and live action:
Hyperreality makes for an all new collaborative gaming experience:
Voice recognition and gesture control are making gaming more interactive than ever:
Artificial intelligence in video games is getting remarkably intelligent:
Full Immersion could be a precursor to teleportation and alternate reality existence:
Journeys to Becoming a Video Game Designer
Abby Friesen is a video game designer at Filament games. On a daily basis, Abby works on creating game storyboards, balancing gameplay, and writing narratives and dialog for current projects. Abby says that the most important prerequisite for video game design is learning how to clearly communicate in writing, as well as using visuals like charts and graphs. Students seeking to pursue game design would also benefit from taking coding and computer programming courses as early as possible. These courses are often available as early as high school. However, Abby is insistent that you can prepare to be a video game designer as early as you want by designing your own board games or experimenting with game-making softwares like Flash, Unity, Stencyl, and Game Maker. More than anything, Abby stresses the importance of staying creative and enjoying the process of imagining fantasy worlds and writing about them.
Read more about Abby’s journey and her advice here
Read about one man’s unintentional preparation for an illustrious career in video game design:
John Newcomer originally wanted to be a toy designer working in a think tank. As a kid, he took apart every toy he could get his hands on trying to see how they worked. He was also obsessed with board games. Chessmaster Bobby Fischer inspired John to strategize and learn to use the rules of board games to his advantage. Soon, John had figured out how to win at most games he played. He claims that this mastery of board games helped him develop a sense for AI tendencies and designing video games to be balanced. John finished high school and went on to college where he obtained a BA in industrial and product design. He attributes some success to this background, claiming that his education gave him insight into designing in general. John chooses not to view himself as a ‘game designer’ so much as an ‘entertainment designer’ and managed to prepare himself for a career in video game design before the profession even existed.
Read more about legendary game designer John Newcomer here