3D/Augmented Reality Design

If you have had a smartphone in the last couple of years, you are probably no stranger to augmented reality (AR) software. From Snapchat™ filters to Pokemon GO™, the 3D graphical overlays that make these apps popular across the world are all thanks to AR designers. Their ability to blend art and creativity with computer science and technology is rapidly bringing AR out of science fiction and making this technology accessible to everyone. Are you ready to see the latest developments in AR and join an amazing new field?

Personal Connection

A 3D or augmented reality (AR) designer is someone who develops graphical overlays in combination with the real world. Becoming an AR designer is all about attention to detail, creativity, and perseverance to make sure these overlays blend perfectly with the real world:
  • Are you excited to learn the latest in programming?
  • Do you tend to keep up with the latest technology?
  • Are you at your best when you are working in a team environment?
  • Do you like creating art and graphics?
  • Would you love to be at the forefront of a new industry?

Other Connections

Even if you don’t end up becoming an augmented reality (AR) designer, there are several different career paths that encourage creativity and reward attention to detail and technology skills, including:
Transforming ideas into detailed, 3D models using computer-aided design (CAD) software as a CAD technician.
Designing machines, household products, or even clothing as a product designer.
Researching new materials and creating methods to turn waste into usable products as a garbage designer.
Setting the perfect scene in film, television, theater, or even video games by optimizing the atmosphere of a set as a sound or lighting technician.
Developing software applications for banks, the U.S. government, commercial clients, and others as a software engineer.

STEM Connection

Here are just a few ways that new and emerging technologies are helping augmented reality (AR) designers:
AR headsets and software have many uses in healthcare:
AR and virtual reality are both making huge impacts in the medical and healthcare industries, from medical training simulations to patient education before procedures. By blending real-world elements with virtual ones, AR allows medical students and professionals to get hands-on and immersive experience to supplement their traditional textbook training. Check out this list of companies using AR and virtual reality to benefit healthcare and learn more about the potential of this technology here:
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The mirrorworld is a massive project to build a digital Earth:
The latest in AR technology is using the headsets or glasses outfitted for AR to glimpse something called “the mirrorworld.” Essentially, it is a digital, life-size model of Earth that perfectly replicates every inch of space, allowing us to interact with places in this mirrorworld with the context of the real world even when we can’t physically be there. This huge undertaking relies on crowdsourcing – getting users around the world to map small areas – to help AR designers complete the project. Once the mirrorworld is built, AR has some serious potential, from getting virtual arrows overlaid on the sidewalk to help with pedestrian directions or adding links or notes to places of interest. With a life-size and immersive model of Earth, graphical overlays will align perfectly with reality, making AR indistinguishable from real life. Read more:
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Robotic eyes help bring better eye tracking tech for hands-free electronics and AR/VR systems:
The latest in hands-free consumer electronics and AR/VR software and devices is looking to use eye tracking technology to capture subtle changes in eye movement, enabling effortless and more immediate control of wearable devices. This technology also helps reveal what people find interesting, their emotional state, and brain health. But to build the software that powers eye trackers, developers need eyes available to consistently and constantly test the program and devices. This is where robotic eyes come into the picture. Learn more here:
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Augmented shopping brings new ways to online shop with confidence:
Social isolation and public health orders due to COVID-19 quarantine has created a new landscape for tech to keep us healthy at home while still indulging in some retail therapy. Prior to the coronavirus epidemic, several brands and stores had adopted the use of AR to bring “try-before-you-buy” to the online shopping experience. But the pandemic has dramatically increased demand for these AR systems. Learn more about this and other technology trends in retail, thanks to COVID-19:
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Journeys to Becoming an Augmented Reality Designer

It may seem like a career as an augmented reality (AR) designer is too futuristic to be more than a dream, but you can get started on that path even in high school.
Read about the present-day career of an AR developer to see something out of a science fiction film in action:

Chris Dun is a successful AR developer working full-time at Engine Creative as a senior digital developer. His day-to-day work includes creating AR scenes based on the work product of other designers and creatives, researching new advancements in the field and integrating them for various clients, and collaborating with a team to develop new interactive experiences. But breaking into the field took motivation and focus. His high school education provided no foundation in any of the latest technologies such as AR or VR programming or design. If Chris had enrolled or had the opportunity to enroll in math or science classes, he could have gotten early hands-on experience alongside a strong academic foundation to prepare him for a college curriculum or self-driven online learning to get into the profession. To Chris and many in the latest technology fields, experience is the top qualification above formal education. “While formal education is a great thing to have on your CV [or résumé], it’s not the final word in getting the job you’re looking for – often real-world experience bears more weight.”

AR designers and developers have to focus on what the user sees and how they interact with a product, so their programming experience must include “a fundamental understanding of design and UX [or user experience].” This comes with the daunting task of staying current on the latest developments in AR and your specific AR systems as the field is constantly changing. While this is true of programming in general, AR is changing at a significantly faster pace. “Knowing how an end user expects something to work on their chosen device is increasingly important with the lines between platforms blurring.”

High school and college math and science classes alongside clubs, internships, and programming competitions are all great ways to build experience and skills. In a field that is always changing and has no standard programming language, it’s important to build a widely applicable skillset. “I’m a big believer that learning other [programming] languages is one of the quickest ways to progress your ability to recognize the most appropriate way to approach a project from a code perspective.”

For Chris and others looking to pursue a career as an AR designer, the journey can begin in high school. If your high school offers relevant clubs, such as a computer science club or a Technology Student Association (TSA), you can join these to gain hands-on experience with programming. Check for local or regional programming classes, workshops, and competitions. Many colleges and universities host “hack-a-thons” to allow young coders and programmers opportunities to build and share products and protoypes in a short amount of time. Many of these projects are shared on GitHub as a place to host a personal portfolio. “If you’re looking to sharpen your abilities, create a project and open-source it on GitHub, or join in the development of an existing one. It’ll give you exposure to working with other people’s coding styles and force you to ask yourself whether other people will understand yours.” For those looking to focus on the art and design skills and experience, consider keeping a portfolio of artwork on a website like Wix.

Since AR design is such a new field, many colleges and universities don’t offer degrees in it. Instead, you may pursue a relevant bachelor’s degree in computer science, art, math, psychology, or a related field. Augmented reality design is a broad field, so you should choose a degree that complements what you want to do after college. For example, if you want to design assets used in graphical overlays, a degree in art may be a good choice. On the other hand, if you want to program AR scenes, a degree in computer science may be a better choice.

Read more about Chris’s career here:

 

Read about an artist’s journey to becoming an AR designer:

 

Marco Ryan is a respected artist, successfully and uniquely making the shift to AR designer. When the terms virtual and augmented reality gained traction within the last decade, Marco took on learning a new language (the programming language C#) and skillset to dive into the next level of his art. “I try to think of learning new things as adding skills to your arsenal and the more skills you possess the greater you can expand on your ideas.” Marco’s path has been one full of self-motivation and dedication to continual learning and growth at the intersection of immersive art and technology.

Before working in AR and VR, Marco was primarily self-taught, learning art and illustration, storytelling and animation, and even programming and game design all on his own. He started out using the game engine, Unity, with the programming language, C#, to develop AR scenes. “The beautiful age we live in makes it so much easier to learn new skills online.” For those following in Marco’s footsteps, he says, “From my experience, don’t confine yourself to one specific medium and try practicing a different skill or technique every day.”

Many AR designers work in teams, with some members designing assets and others developing scenes, but Marco handles both the artistic and technical aspects from inception to release. For a typical project, Marco spends roughly a month to create a complete experience. He balances personal projects with commercial work that meets the needs of clients. “I work with a variety of organizations generally consulting, providing creative direction and in most cases building the experiences.” 

Overall, Marco’s career is an excellent example of how students can specialize in either artistic or technical aspects of AR design and follow a career path that isn’t through a degree program if that fits their professional goals. When choosing your path, remember Marco’s advice: “The more knowledge you have, the greater you can push the boundaries of your creative expression.”

Read more about Marco’s career here:

Articles, Videos, Podcasts of Interest

The Bureau of Labor Statistics provides accurate information on salary, job growth, work environment, and more. Because augmented reality (AR) designers are a new part of the labor force, and they uniquely combine art and software development, there isn’t specific data on the outlook for the career yet. But check out this summary for the closely related career of multimedia artists and animators:
Hear from one artist and designer who is using AR to expose the inherent bias of digital media and the role of technology as a mediator in our perceptions of reality:
O*NET provides an in-depth look at the skills you’ll need and the technology you’ll use for the broader career of multimedia artists and animators, the skills of which are similar and transferable to a position as an AR designer:
Wondering what AR is and how it’s any different from virtual reality (or their lesser known friend, mixed reality)? Learn the basics here alongside design considerations:
Want to know how user experience (UX) designers are making the shift to AR? Watch this video for predictions on the future of AR for designers:
Hear an expert discuss and demonstrate the power of AR:

Fun Facts

Some fun trivia about augmented reality (AR):
An explosion in demand:
While virtual reality (VR) and AR technology aren’t quite mainstream yet, they are quickly getting there. Companies are taking note, leading to a 1,400% increase in demand for software engineers with skills in VR and AR development over a period of just one year (2018-2019)! Read more:
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Using AR to teleport:
Jinha Lee and the team at Spatial are developing an AR platform that allows distant coworkers to “teleport” to meetings as digital avatars in a shared virtual space. The system would allow real-time collaboration in an AR-enhanced workroom, cutting down on cost, time, lack of engagement, and office waste. Learn more here:
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Looking good at AR age:
Did you know that the first AR headset was invented by a Harvard researcher back in 1968? Ivan Sutherland, nicknamed “the father of computer graphics,” developed the AR head-mounted display that inspired a new age of simulations for aviation, military, and industrial purposes. Although the concept has been around for a while, technological advancements have brought AR back into focus, now that they can be produced affordably. Read more:
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Reframing smart glasses:
Did you know that Google Glass has been both a failure and a success? Initially, Google Glass was marketed towards consumers, but its high price point and privacy concerns contributed to its failure to catch on. Instead of giving up, Google went back to the drawing board and marketed towards businesses instead. This has been more successful, and Google Glass has identified new uses in manufacturing, healthcare, and other industries. The technology works by displaying a graphical overlay over a glasses-like headset, with a camera and other sensors allowing for a wide range of functionality. Read more:
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